backrooms entity rattlers. The Backrooms, based off of the recent Found Footage short film by Kane Pixels! This is an improved Backrooms map, sticking closely to the original concept with various elements from Kane Pixels' lore. backrooms entity rattlers

 
The Backrooms, based off of the recent Found Footage short film by Kane Pixels! This is an improved Backrooms map, sticking closely to the original concept with various elements from Kane Pixels' lorebackrooms entity rattlers  I'm trying not to be a hater cause i love the creativity of the people who build this lore but that concept is so dumb to me

9-Rattlers. They're always smiling. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. Some Smilers may look different. 1K+ Downloads. Unspeakable eldritch horrors (or a**holes if you ask Dr. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and "memes", difficulty accepting defeat, and a tendency to manipulate wanderers into playing games with her. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. . contest-winner entity goicon2021 masked-maidens unmasked-canon. The Backrooms. That's a good idea as well. He was confirmed to be an entity in 2004. Ravager Apes are a species of excessively cruel and violent Sasquatch-like creatures, which somewhat resemble a cross between an orangutan and a gorilla. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. meg。. Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse ButtonBacteria, also known as ENTITY ##, is one of the first entities that you will encounter of the game Inside the Backrooms and can be found in the Dark Rooms. "Number", as the name suggests,. Entity Name: Smiler. Then theres the. O explorers. Insanities are an upcoming entity that will be added to the Backrooms. ago. Entity 21 - Hook HeadHabitat: Level 69You're alone in Level 69, driving down the foggy road, and not even the sound of the radio is there to drown out your t. 7590% chance of appearing. No, even if they aren’t a part of the backrooms something keeps them there. demonister • 2 yr. backrooms. Description. BIGBADTIKY999. Want to discover art related to backrooms? Check out amazing backrooms artwork on DeviantArt. Just. Subscribe. Vertices: 56. It is advised to bring a flashlight for exploration. These entities can be found only on a single level. Windows let the natural light of the sun into rooms. Subscribe. Anthropomorphic Personification: Each Pillar embodies and represents a certain concept. This is where screeching Bingus roams. The entity's feet appear to be 'flat' although it does share some similarities with normal human. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. Why is there just a very convenient harpoon laying around. Undaunted: The Forgotten Giants of the Allegheny Observatory. Unknown Entity: The Bacteria. Most Yūrei are able to be placated or exorcised, but Onryō cannot be. Level 611 is the most dangerous level in the backrooms. Due to the events of The Fun War, this entity is now extinct. Yet another scarry PNG VTF Texture. backrooms. It is merely a myth, nothing but superstition. User:Verynotrandomperson/Entity 70 “The Spiralings”. Enigmatic Entities are a specific group of entities that are powerful enough to cause widespread destruction or instability; nevertheless, not every Enigmatic Entity is harmful to humans, albeit rare. Level 0 the classic level and yes bacteria/howler/whatever will be in it. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. These are one of the creepiest entities in The Backrooms as it has a wobbly human shape with skin that is almost see-through. 3D Model. Wiz: we have a group of scary entities and robots from FNAF and The Backrooms. Entity 14 ‣ Whites Tentacles • Majority of the Levels. The Smiler are typically passive creatures but sudden noises or motion (from panicking or retreating), will make them highly aggressive. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). . LIKE & SUBSCRIBE to Backrooms Animated Channel Today!to downloadThe Backrooms Entities. The Backrooms. God save you if you hear something. A Chaotic Future. 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. Any entity of this class should be avoided at all costs. The Game Master is a sentient entity with an erratic personality. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. The Backrooms Wiki - The Backrooms. Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. 又怎么了?. ago. Level 9123 appears to be an abandoned hotel from the 60-70s. 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. . 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. Level 7 is home to two entities. Smilers thrive in dark and damp areas. アーモンドウォーターは、かつて Victoria's Kitchen が販売していたアーモンドのペーストを砂糖のシロップに混ぜて水で割った飲料である。しかし、これは、全く脈絡なしに. That includes "Smilers Backrooms" Frowners and Rattlers too. Step 4: Stay here, as attempting to. Boomstick: Hello everybody welcome back to Death Battle. Click to find the best Results for backrooms entity Models for your 3D Printer. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. 响魇是掠夺性实体,喜欢和猎物打交道。. The backrooms entities: Smilers. make this an entity on the actual website, name suggestions, the kidd(nap)ing ReplyThe Backrooms entity noise recordedy meme sound belongs to the music. Exits. Joke Pages are pages created as an intent to be funny and are not to be taken seriously; they aren't considered to be canon in the Backrooms' lore. Level π有一个特性令人恼,那就是所有句子都有着一样的韵脚。. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. Entity 20 is 36,089. Share. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. A Family of Theirs. guide to all backrooms entities part 4. Some Levels contain ambient sounds taken from Enter The Backrooms, and are made by Justin Kroh. Life and Death. Probably Not, Rattlers, Being Smart, Would see that Frowners also have a rivarly against Smilers, So they would most likely team up to eleminate every smiler coming their way if they were to meet. 85/14. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts. 3 Entities 200-299 1. Entrance: Noclip into a pillar in level 1. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. Entity 4. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. The Backroom by Rayan Adamczak on Dribbble, The Backrooms HD wallpaper; 1440x1080px. Hands down. ‣ Skin-stealers • Majority but mostly in the first 3 levels of the Backrooms . Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. Its personality is one that frequently changes. You will end up here after falling in. The Pillars were given form when sentient life. Get inspired by our community of talented artists. The Backrooms. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. It is super fun and safety from party goers =)There is a unknown disease and this level, it's symptoms are: Loss of Sanity, Death, and Heart Attack. Optifine is incompatibile with this Mod. This fanfic is not to be taken seriously, and is simply a joke inspired by a twitter meme. Perhaps it was generated along with the backrooms as a helper robot but it turned evil like the backrooms have generally. 5. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. The entity's feet appear to be 'flat' although it does share some similarities with normal human. . Then theres the. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. For more information on the Fun War, go to the Level 52 page. 通常可以找到实体666的网站有fileshare. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. Description: Dunks are small, boxy entities, sporting a long trunk that strikingly resembles a human arm. Entity 4-Skin Stealers. The Storyteller is able to manipulate any form of information, from books to human memories. Yes these dangerous. But the found footage from Kane Pixels for example, there was an entity found so this makes the lore a bit confusing. Nice basic entity. Smilers are generally hostile, and there have been many confirmed sightings of them. The first ever photo of a Smiler. Walk close to the corner and use the room to your advantage once you spot their devilish grins. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. This fanfic is not to be taken seriously, and is simply a joke inspired by a twitter meme. > Description []. 致力于介绍后室的全部层级~ 第一部分哦!. fan_finland • 6 mo. Few people have e. Contents 1. They even starting coming up to me on their own once they realized I would give them food. Entity 5 - ClumpsHabitat: Primarily Levels 2 and 3Today the Backrooms Database presents Clumps, one of the most dangerous entities in the Backrooms. This is a list of all creatures that inhabit The Backrooms. Note: the resourcepack has a rudimentary VHS overlay effect when you set your Graphics to "Fabulous!", if you want to use your own shader just go in the resourcepack file and. . They are incredibly dangerous, and any hostile encounters with them have always resulted in the death of the victim. The harbor appears to be very large, as several expeditions have shown no barriers in either direction. Link Mod: CreatorAwesomeplaceYTMusician, Artist, CoderDevelopersSimplybeeCharterJohnArtistSoob animationsXML CreatorSub. Note: The content section is referred to the 1. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. Then theres level fun. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: is a highly dangerous entity in the Backrooms. This area looks like a dim lit hotel from the 60. They are currently in testing, found only in Mobile Sprint Test. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. Generation chance if there’s a nearby wall. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. With the help of it, 4 more rooms were investigated. Description Also known as "Grabbers", Transporters are tall, dark, floating humanoid figures. Skin Stealers also known as Entity 10 is one of the very commonly found entity inside the Backrooms. What's This Backrooms Entity?. . The Smilers might have a body, however the body of a Smiler has never been shown. The best way to escape a Smiler is to keep eye contact. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. Welcome to the Backrooms Sandbox Wiki…. Entity 5-Partygoers. The only distinguishable features of Smilers are their beady eyes and the. 283. Find more sounds like the Backrooms entity noise recordedy one in the music category page. They don't require food to. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. 2! You can use pages on this site to practice formatting, store works in progress, or simply have a place to put drafts so you can show others and get feedback before posting to the main site. Out of universe, an entity can be described as "anything living that isn't a person". 1: kane's backrooms lore is better than the wiki lore. Entity 96, also referred to as The Neighborhood Watch, consists of human eye-like entities predominantly found in Level 9 of the Backrooms. Frostbites. Spiders. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. The group has a total of 212 members, and holds a moderate amount of supplies, including Almond Water and a large armory of. Mercy and Punishment. . Partygoer Backrooms Entity 67 Rigged. (sorry I'm late) So, like an SCP-001 situation? entity 1, is a human, they like plague, spreading, you kill one its come more, its unstopabble and its gonna come to your house, and do whatever it want, scaveng, steal, destroy or. Smilers are generally hostile, and there have been many confirmed sightings of them. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: A Backrooms Journey. r/backrooms • Where am i? r/backrooms • First back rooms photo I’ve taken. They lack a nose, and have two large white holes where their eyes are. Entity 23: Unapproachable Horse. show more almost yours: 2 weeks,. The Backrooms is an internet meme, Creepypasta and quasi-Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one "noclips" note out of reality. Entity 16, scientifically referred to as “Undying,” is a unique entity with human-like features and appearance; there are no ways of "dispatching" these entities as of now, thus their name. 23 Like. They do not exist, and they were made up to create more confusion. My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. The key difference between an entity and an object is that entities are alive. info. . An Entity can be described as "anything living that isn't a person", for example like an alien but an alien is not a Backrooms Entity. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. A Backrooms Journey. Partypoopers. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Entity Number: 68 Habitat: - Extinct Description: The Partypoopers were Entities that resided on Level 52. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. Your best bets are 0, 6. The level has 5 areas that vary in safety. I don't know I'm kinda mutual when it comes to the backrooms lore. Their fluffy white feathers are soft to the touch, and they're super friendly. The Windows are creatures in the shape of a Window. Watchers. Post author: Post published: May 16, 2023 Post category: augusta national women's am 2021 prize money Post comments: how many times did jesus predict his death how many times did jesus predict his deathIdentification of objects is extremely important to prolonged habitation of the Backrooms, as look-alikes exist. Bacteria: Bacteria is only in one level, which is Level 0, Bacteria can be avoided by running in zig zags behind/around walls, you can watch where Bacteria is going without getting noticed by pressing Q, E near walls to peek. 1940 — The first member of what will become Level 14 ’s Hospital Society no-clips into the Backrooms. Level fun. Pixels is the online pseudonym for a 16-year-old visual effects artist from California. Therefore, this makes Crawlers an extremely active threat in the Backrooms. The another entity that threw a chair and caused the cameraman death. Template Guide - A quick and simple guide to many useful templates. 3 Entities 200-299 1. Description The Wanderer, is something that is very hard to explain. Therefore, this makes Crawlers an extremely active threat in the Backrooms. 2 Version. Entity Null arrives immediately after and makes him pay dearly for his statement. Description:when a wanderer loses his/her sanity they turn into an insanity,a creature with holes in its body a huge smile and reddish skin,you can locate an insanity by:maniacal laughter,grunting and moans,based on sounds you can know how. It has two long arms, which are tipped with sharp claws. As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the. Entity 76 Overseer-D. They can use rudimentary tools and melee weapons. It's your mind messing with you for you being alone with your thoughts until the point you start seeing hallucinations. Mother will walk towards any player within a medium-sized. Bacteria, followed by Aranea Membri (Frag2 Backrooms) and the Lost in the Hyperverse Backrooms entities, with an honorable mention to the Partygoer from Cupded's "Backrooms : Lost Footage" video. It resembles a Japanese style spa resort, and it has plenty of food and other humans that call it home. #FilmoraGoThe Bacteria (also known as a Lifeform, Lifeform Fellow, Entity, or simply Creature) is a humanoid creature (or possibly a group of creatures) that inhabit the Backrooms, preying on victims that have found themselves in their presence. It's believed that only 1 entity but it's not confirmed. page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. While in her idle state, The Game Master is most. You can post some of your art here, but not to the point where you're always posting your art here. Wretches are almost always hostile, but their behavior otherwise varies wildly. Distract them with almond water, a quick slash to the throat or stab to the back can kill most of them quickly. I beg you to not pile up my ask box. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. its called a cameraman because it has a camera for a head. 35 Like. Lorem ipsum dolor sit amet. Light and Darkness. Quack is a duck that was once in a rough condition, but now in newer and overall more healthy manner ordered by Overseer-A. E. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. Complete Work; 04 Jan 2023. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. auto. A Familiar Place - Part 1. Sign in to edit. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. All you have to do to beat them is look away and break the line of sight. Mother takes the appearance of an angel with a missing wing and only yields a white smile with no eyes, she emits a heavy darkness around her due to the anomalous properties of Sublevel 1. Exits. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. Social behaviours. What's This Backrooms Entity? votes The Darkness Rattler Duller Smiler Frowner Voting closed comments sorted by Best Top New Controversial Q&A. Image: The Backrooms Wiki. Find more instant sound buttons on Myinstants!What is the safest backrooms level? Well, the safest level in the backrooms is level 178. To enter the Backrooms, one must "noclip". They never appear clothed. It's a carefree place, free of war and strife. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. They may also be connected to the sanity meter having an insanity spawn once a. 它们喜欢疯狂的人来作为他们的受害者. When seeing a Smiler, it is best to stare it down and retreat. . Instead, it is plausible that the backrooms feeds off the mental energy or force of will of those trapped inside. Commonly abbreviated as "SFV", individuals who have contracted this disease are. Clinker Toys can vary in appearance and shape, but all act very similar. An Entity can be described as. As we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 39th video of our Journey through ALL the Enti. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. 1. backrooms, iirc. Rattlers are rare entities in the backrooms. However you can install Oculus and Rubidium to use Shaders. 1. Level 37. Moley's Comedy Club & Bar: Enjoy conversation with Moley. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Yes these dangerous Backrooms Entities are. As indicated in the mini tales included above, these entities suffered at the. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. 3. Rattlers are well-hidden creatures that roam the Backrooms. I’m not going to say any names but there are people making polls and stuff about that entity and it is honestly frustrating to see them. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. 8 Kilograms/429. Entities are creatures inhabiting the Backrooms. 5 Entities 400-499 1. Duller Backrooms Entity 8 Rigged. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. The pitch depends on what the entity is trying to communicate. Location The Backrooms. They also tend to travel alone, but large groups of them have been. Level 27 is the 28th level of the Backrooms. To start watching the series. They also tend to travel alone, but large groups of them have been. The pitch depends on what the entity is trying to communicate. Everyone. "the backrooms isn't real" / These are quotes. The entity was presumably unable to digest them; as a result, it left the objects to bait future wanderers. 10 Entities 900-999 Entities Entities 0-99 Shop the Quill store. Scream Eaters are ghostly entities composed purely of Liquid Silence. These are dangerous as they can mimic and take the appearance of the human that they have defeated. Backrooms entity sound. In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. Stretch brings you The Backrooms Origin Animation. Backrooms Sound Effects 1. The ceiling is low; only being 4/four feet. Entity Numbers [] A similar system applies to entities, which are also classified under the DCS, although it is much simpler. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. View source. Level 9 "黑暗郊区 " 层级介绍. Published 2 years ago. Edit Contents 1 Entities 2 What are Entities? 3 Entities are monsters in the Backrooms, some are nice, some are mean, and some are pure evil. The Backrooms. 实体666是一个恶意的EXE文件,该文件能够伪装成各种电子游戏以及各种实用性应用程序,甚至能够以物理形式出现。. It is also referred to as the 10th entity in the game. (Note: Natives use this speech patterning outside of Level -777 so be wary. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. Probably entity 666. The Backrooms. Coconut Snares: Ignore them if they're trying to hunt for coconuts. Hey everyone. Rattler, in. Is the entity "this man" a backrooms entity or another? So the actual story behind that picture was that it was a psychological study. Smilers deal 15-30 damage per hit making them highly lethal for prolonged periods of time as they can attack in extremely short intervals. An Aranea Membri descends from the ceiling of an unknown level. The “party goers”, or “revelers”, are bipedal humanoid entities with their body parts being cobblestone-shaped and a happy face drawn in the place where their face should be with something similar to blood. No they are part of the backrooms and can’t leave because of that. Entity 22 will warn the wanderer about the upcoming danger. share: email facebook twitter vk linkedin xing reddit. . These creatures have huge blind white eyes, instead using their hearing to. Join the discord server : Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som. Contains ads. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. Skin-stealers are tall, with the average height of a skin-stealer being 2 metres. Area 1 is the first area one will encounter upon entry. The Backrooms. Entity 3. Dunks are naturally peaceful in temperament. There is no difference in behaviour. W. 1 Entities 0-99 1.